Collision Groups
Elliot

Is it possible to use "collision groups" in the physics plug-in? If not, is it something that you could add to the next version?

 

To be clear, I'd like to have, for example, sprites in group 1 colliding with sprites in group 1, but not with sprites in group 2 (sprites in group 2 would only collide with sprites in group 2).

1 Comment
hermes

I believe that sprites collide only with sprites on the same layer, unless you do wade.physics.useAllLayers = true.

 

So layers are effectively collision groups

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