On Move Complete
Do something when an object reaches its destination
When SceneObjects reach their destination, their onMoveComplete function is executed (if they have one).
App = function()
{
this.load = function()
{
wade.loadImage('/snippets/samples/cc_logo.png');
};
this.init = function()
{
// create a sprite
var sprite = new Sprite('/snippets/samples/cc_logo.png');
// create a scene object with that sprite
var logo = new SceneObject(sprite);
// add the object to the scene
wade.addSceneObject(logo);
// move the object
logo.moveTo(150, 100, 100);
// when it's finished moving, rotate it
logo.onMoveComplete = function()
{
logo.setRotation(0.7); // rotation is in radians
};
};
};
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